The temple is carved out of Mount Ghakis and it’s in a permafrost state. This is a large dungeon whose only purpose is to either find a magical relic, or find out how Strahd came by his powers, maybe even striking a deal or two with one of the evil vestiges. He eventually achieved lichdom and turned the other mages’ remains into flame skulls. Exethanter is an evil Archmage that arrived soon after and took on the task of guarding the temple. Over time they were corrupted by the darkness inside and killed each other (as if these things never ended up like that). The place was built by good wizards to guard evil entities’ remains. Even that can prove dangerous depending on how things unwind inside the temple. The adventure suggests this place is an appropriate challenge for a level 9 party. The real danger here is that nothing stops a party of level 5 PCs from coming here in search of Strahd’s information or one of the magic relics needed to fight him. This place is as mysterious and dangerous as it gets. The Amber Temple, better known as the TPK (Total Party Kill) temple. D&D is becoming a more welcoming hobby over time, and we can only hope it keeps improving.The GUIDE index for Curse of Strahd and other related articles can be found here ! These changes are still welcome, even if they're not that in-depth. Slight rewording takes away the generalization of Vistani, Ezmerelda now embraces her prosthetic, and some rules are more clear. Overall, Curse of Strahd Revamped doesn't include a lot of changed or new text. These sorts of changes are appreciated, but will probably not be noticed by all but the most dedicated DMs. As pointed out by ENWorld user brimmels, Revamped adds things like flat-out saying that Strahd can use Unarmed Attack as a wolf but not as a bat or cloud of mist.
That said, CoS Revamped offered a unique opportunity to just update errata directly.
Their solution is Sage Advice, a free PDF that collects rules clarifications and errata.
But unlike video games, the D&D team can't just put out a patch to download. So how does the D&D change them without re-writing half the book? Turns out they just tweak a few sentences.ĭungeons & Dragons is a living game, one that's constantly shaped by player feedback. The Vistani play a prominent role, with many serving Strahd himself. That term is harmful to the Romani people, however, as is the characterization of them being superstitious cheats and thieves. Of most interest were the Vistani, who were depicted in the original CoS like stereotypical gipsies. Aside from all the cool physical items included in the collector's package, CoS Revamped is supposed to "revamp" the adventure's description of certain characters. RELATED: Tactical Tokens Offer An Easy Way To Throw Skeleton Armies At Your D&D Party Now Curse of Strahd Revamped takes a hard look at stereotypes. The upcoming Tasha's Cauldron of Everything is going to do away with race-based stats. The latest adventure made a point to include same sex couples and NPCs with they/them pronouns. The D&D products of 2020 have shown a gradual shift away from this thinking. Orcs have to be scary and violent, elves have to be intelligent and proficient in magic, so on and so forth. In the D&D world, those norms are that fantasy races must stick to their archetypes. While many on social media might shout for Wizards to right itself overnight, the truth is that changing preconceived norms takes time. But it also serves as a chance to modernize the adventure during a time when many are calling on D&D to be more culturally sensitive. This beastly special edition of one of D&D 5E'S greatest adventures comes with a lot of extras to justify its $99 price tag. The latest Dungeons & Dragons release from Wizards of the Coast comes just in time for Halloween - Curse of Strahd Revamped has now hit store shelves.